PS5 Pro Bettered as Final Fantasy 7 Rebirth Reveals PC Specs, Features – Push Square

GuestGuestLogin | Sign UpPush SquareGuestLogin or Sign Up120FPS on offer, double that of PS5 ProAnyone who thought they were playing Final Fantasy VII Rebirth at its absolute technical peak on PS5 Pro might want to look away now, as Square Enix has dropped a new PC-specific trailer that details how the RPG has the capabilities to go above and beyond what’s offered on Sony’s upgraded console. That includes a maximum resolution of 4K and 120 frames-per-second — if you’ve got a good enough rig, of course.On PS5 Pro, you can play Final Fantasy VII Rebirth at 60fps at best, but capable PCs will be able to double that. Sony’s own PSSR upscaling feature works to improve the graphics on PS5 Pro, which is a different take on the NVIDIA DLSS workings that’ll come with the PC version of Rebirth. The PC edition also has three graphical presets, but you can customise the visuals far more than on PS5 Pro with a settings toggle that adjusts how many NPCs appear on screen.When we went Hands On with Final Fantasy VII Rebirth on PS5 Pro, we said: “Rebirth looks dramatically better on Sony’s new system, sticking to that all-important 60fps while pushing the resolution to what looks like 4K, or thereabouts. It’s a striking night and day difference when compared to performance mode on PS5.”Cloud nineEven though the PS5 Pro is only a few months old, there’s always going to be technology out there that can push games that little bit further than consoles can. NVIDIA has just revealed its GeForce RTX 5090 graphics cards, as an example, which will likely pair perfectly with Final Fantasy VII Rebirth. You just need $1,999 to get one.[source youtube.com]About Liam CroftLiam grew up with a PlayStation controller in his hands and a love for Metal Gear Solid. Nowadays, he’s found playing the latest and greatest PS5 games as well as supporting Derby County. That last detail is his downfall.Comments 49Huh, a more expensive and powerful system runs the game better. The more you know.Still curious how they plan to get this running well on Steam Deck.Better on every PC, or just the minority of PC elite whose machine is actually a decent rig?Pre-ordered from CDKeys for £32. Looking forward to playing it.Ummmmmmm…. Duh….I thought PushSquare was going to stop with engagement baitI bought a PS5 Pro but I never expected it to beat powerful PCs in terms of performance. Did anyone?Not them announcing the 50 series just as I was about to get a 4070. Tbh I’m still gonna get it cause I’m not a fan of the ai use. Definitely something to hold off on until it improves drasticallyThis game is definitely one of the first ones I’m gonna fiddle around with@Hamst88 no and if who did is crazy lol but Pro is dope to meChange my mind:120 fps and ray tracing are gimmicks.@Ultimapunch Ray-tracing, yes; 120fps, no.you mean 120fps for the 1% of pc owners who have the hardware required to meet the specs? gotcha.i find it truly strange how people refer to “pc gaming”, as if that entire space is made up of gamers on cutting edge hardware, including the latest $2000 video cards and 4k displays. guess what, it’s not what you think it is over there. 50%+ of steam users are still gaming at 1080p resolution with the comparable specs of a ps4.This article ain’t it chief…I saw the spec sheet a few days ago, and they’re not too crazy. Since I have a 1440p ultrawide monitor, I’ll have to use a mod to get native ultrawide but the rest isn’t too crazy for my PC.@0niguy Yep, enjoying mine too. Just having that tricky conversation with the wife explaining that I now need a more expensive tv. It’s not going well 🤣🤣🤣@Ultimapunch ridiculous statement 😂 ray tracing offers tons of benefits to art design and can help level designers with work-rate and other, creative uses when it’s implemented. 120fps, while not a necessity, is far more responsive and gives you a huge benefit in fast-paced, competitive games. FF7R isn’t one that choose a high framerate mode for, however.It’s cool if you don’t notice any of it but to claim it’s a gimmick would have a lot of people, developers included, disagree with you.@Ultimapunch In terms of achieving real lifelike graphics, ray tracing, whether global illumination, reflection, caustics etc is going to offer far more realism than rasterized rendering.Ray tracing can simulate how light behaves in the real world, including how it refracts and bounces of objects far more natural than can be done with baking light.Now if you mean that some games utilize it minimally, where it cost more than is visually noticeable, then yeah i guess so. But its definitely more than just a gimmick. Its the next step forward in realizing lifelike geaphics.Just look at some of those path traced games and imagine where this technology will be in 10 years.Will wait for a mod that patches out Chadley (or lets you kill him). Worst part of both games. Boring, repetitive, tedious trash. Swill for lesser beings who enjoy wave survival/boss rush mode slop.I got the Double Pack (which contains Rebirth and Remake) for ~$58.Rebirth’s new lighting is such a wonderful improvement on PC. Honestly, I feel like it brought it up to par with Remake – which I felt had way better lighting than Rebirth.@ButterySmooth30FPS @Ultimapunch Ray-tracing is more than a gimmick – at least from a software development standpoint. It’s expensive because only one company seems to actually care about it.Tessellation used to be incredibly expensive and now it’s trivial because there was actual focus on the R&D of the technology from more than a single company. It had a significant impact in terms of visuals as well as asset development improvements.People need to stop looking at ray-tracing in terms of it making things dramatically better looking and see it as more of a viable tool for developers to not have to handcraft certain lighting details – especially as complex as environments can become.Keep in mind, artists have had YEARS of “faking it” – and they do an incredible job of lighting scene’s convincingly.But as environmental details are getting more and more complex, it’s getting harder to “fake it”. Real-time RT alleviates that pain by simply turning on the light and moving it around in order to get the desired look (much like lighting a set of a movie).But with Nvidia being the only major player who cares, it’s expensive and isn’t advancing as fast as other technology in the past.@colonelkilgore better on every pc because of mods aloneThis is obvious. However it still remains that the pro was a terrible mid gen upgrade primarily because they cheaped out on the cpu. Sure it helped out a few games look less blurry and provided some different crutches to makeup for technically unfinished releases, however that cpu is a major flaw in improving games that rely on a decent cpu for asset streaming.No amount of excuse making to justify your overpriced fomo purchase is going to change that reality. As time goes on and modern day Sony treats this as they have every post gen hardware release, these shortcomings will not only be proven to be true, but also be unaddressed.@ButterySmooth30FPS Why would they, when you keep engaging.You do know the “PC”is not a fixed system, yes? I don’t see the surprise here.
I will add to the platitudes: If you don’t have a good PC, you will in fact not run it at 4K 120fps!
Cause not everyone is buying a 4-6k euro/dollar PC every year.I am mostly curious on the Steam Deck performance. They say that they try to make the game “Verified”. Still, I am looking forward to once again torture myself by being Zantetsuken-ed to oblivion in Chadley trials.2k for a GPU… seriously? More money than sense 😂@Mikey856 And it will still sell! NVidia’s pay-pigs put Sony’s to shame.Removed – unconstructive feedbackAnd you’ll spend triple the price.It’s not terribly surprising that if you look at how much a PS5 pro costs and think “I’m going to spend more than that on just the graphics card” that you end up with a machine that runs games better than a PS5 pro does.After seeing what FSR4 can do and new DLSS 4 PSSR is kind of a joke@ButterySmooth30FPS the cost of PC gaming is truly insane. I refuse to pay so much money just to enjoy my hobby. More than happy with the PROCan’t wait to hear from the PC crowd about how “PC” runs this game at 120 FPS whilst they sit on their potato rigI got it ordered on steam. I just hope they finally put in ultrawide support. Squeenix do it!@Ultimapunch I used to be with you, but any significant dip a in fps from 120 is quite jarring. Depending on the game, I tend to cap at 60 or 120fps anyway. Heck, I even capped Ghost of Tsushima at 60 but it’s still running 120fps on average because PC gaming lol. That being said, no shame in buttery smooth 60fps whether it be console or pc@TruthClaire1 I mean, they used the cost of the new cutting edge card as an example as a price point for comparison. A bit disingenuous on pushsquare’s part. I spent roughly $1800 on my rig, and it’s easy to upgrade should I need. But as it is right now, I fully expect it to be more powerful than the eventual ps6 aka I’ll have it a long timeDamn it looks good. If I had known the PC release was this close to release, I would have held off, playing the game on the PS5 Pro.I’m halfway through, so I don’t feel like starting over again. I wish the game had cross save, so I could continue on my PC instead…@Bamila Yeah I saw the comparison in a DF video.I wish that FSR 4, would come to PS5 Pro. PSSR is just mediocre in comparison. PSSR will probably be much better on the PS6, but they should have saved the beta testing, for the actual developers, instead of the PS5 Pro users. Glad you at least can turn it off now, in games where it looks terrible.@Bamila It was ALWAYS going to be sub DLSS4 and sub FSR4 in quality and features. How? PS5 Pro is only RDNA3.5. Mostly RDNA3 with some RDNA4 features. It was up to PlayStation to get their AI upscaled up to snuff in a very short time. Maybe PSSR2 will be in the realm of the current versions of DLSS/FSR when the PS6 comes out.@Judal27 a 5070 is like $549 u might as well get that you’ll get more bang for ur buck than a 4070Doesn’t the base PS5 have an equivalent GPU to a AMD 67/6800 the pro just added the XT to the end that’s all@Hamst88 salute sir 😂I feel like I’m getting increasingly out of touch with the tone of many of the articles on here. PS5 owners should be shocked that PC versions have a much higher quality and performance ceiling than consoles? Like that isn’t the most normal thing in the world?I just don’t get the point of presenting it like this. Surely we aren’t all so insecure about our PS5s that we can’t handle the news of another version scaling beyond it?It never ceases to amaze me how bad SE are at using fonts in their trailers. They’re always so ugly.Imma safely assume that it won’t be the case for some potato $700 PC.Seriously, people need to stop doing this nonsense. You play on the platform you got, that’s it.I’m looking at you, dude who plays dota on his $150 netbook, yet claiming to be part of the “master race” and always pushes on every 8k – 200fps conversations. Also you, people who still stuck on slim ps4, but always pushes on every ps5 pro conversations.Just enjoy what you have, people. Desperate justification for the only platform you own, is a clear sign of insecurity.@GamingFan4Lyf I rather have the Demon Souls Remake sollition with fake raytracing that game ran fantastic and looked the part even in performance mode.@KundaliniRising333 And somehow games look insanely better on the Pro. But with the meltdown of the PS5 Pro price point a more expensive system would not sell otherwise its easier to just get a PC in the end.@KyleKittenmouse But barely, if any gameplay improvement. To quote Frankie Boyle it’s another “look at the shiny shiny”. It uses so much processing power when there is little need for it. Guess what I’d prefer? Actual destructible environments and physics applied to way more objects in the world. Most games it’s like your gliding through an oil painting. Well never get this though because it seems like the majority (especially) from the PC players I see on the web prefer visuals.As for 120fps…..60 is more than sufficient. Well it was until 120 started becoming more widespread and now 60 is turning into molasses apparently…It’s a little depressing how far ahead Nvidia really is. Mark Cerny just gave a presentation raving about the CNN (convolutional neural network) based PSSR, and a few days later Nvidia presents the Transformer-based DLSS 4 that looks so much better that it immediately renders CNNs obsolete.I don’t game on my PC for a number of reasons and Nvidia’s gear does come at a cost, but the technical gap between PCs and consoles does seem to be widening.@Ultimapunch neither are Show CommentsLeave A CommentHold on there, you need to login to post a comment…Square Enix Wonders Why Life is Strange: Double Exposure Didn’t Work OutMax Caulfield’s return should have been a sure-fire betThis New Xbox Controller Looks Exactly Like a PS5 PadImitation is the sincerest form of flatteryPS5 Pro Bettered as Final Fantasy 7 Rebirth Reveals PC Specs, Features120FPS on offer, double that of PS5 ProTalking Point: Is PlayStation Right in Saying PC Isn’t a ‘Major Risk’ to Console Business?Does it compute?Random: Assassin’s Creed Origins Catching Strays as Ubisoft Review Bombing Gets UnderwayFrench firm can’t seem to catch a breakGame ProfileTitle:Final Fantasy VII RebirthSystem:PlayStation 5Publisher:Square EnixDeveloper:Square EnixGenre:RPGPlayers:1Release Date:PlayStation 5Series:Final FantasyAlso Known As:Final Fantasy VII Remake 2Reviews:Final Fantasy VII Rebirth (PS5) – Strong Sequel Seeks a New DirectionGuide:Final Fantasy 7 Rebirth Guide: Walkthrough and Best GearOfficial Site:ffvii.square-enix-g…Where to buy:Buy on Amazon
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