Capcom responds after Monster Hunter Wilds Steam success is marred by performance complaints – Eurogamer
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WishlistedOur favourite demos from Steam Next Fest”This game is absolutely amazing – but has the worst optimisation I’ve ever seen.”
Monster Hunter Wilds looks set to be a smash hit for Capcom, with the game hitting nearly a million concurrent players on Steam overnight, but the response to the game so far from those played is not all positive, according to Steam user reviews.
On Steam, Monster Hunter Wilds currently sits with a Mixed rating, with many responses criticising the game’s technical performance.
This morning, Capcom issued a social media post seemingly in response to these early complaints, and said that anyone “experiencing any issues with Monster Hunter Wilds on Steam” should try updating their graphics driver, turning off compatibility mode and then readjusting their settings. The company also linked to a more detailed Capcom support blog with further tips.
Hunters! If you’re experiencing any initial issues with Monster Hunter Wilds on Steam, please try updating your graphics driver, turning off compatibility mode, and then readjust your settings.Thank you all for your patience and support!More details:https://t.co/v6g7UwFXpj
For now, Steam user reviews are awash with complaints regarding the game’s performance.
“This game is absolutely amazing – but has the worst optimisation I’ve ever seen,” wrote one fan who has already clocked up five hours of playtime. “I’m aware this isn’t the first instance of new games having poor performance on launch, because the same thing happened with World, but it feels inexcusable at this point.”
“I have been a fan since MH3U,” wrote another player. “I have 1000s of hours in MH across all of the games. My beefy rig with a 3080 super and decent CPU can’t run this game at an acceptable frame rate.”
“Runs even worse than the beta,” wrote a third. “For reference, I could run the beta at a comfortable 60-70 FPS on High, usually higher than that. Now I’m running at less than 50 on Medium with noticeable dips. If I can run KCD2 and Cyberpunk on maxed out settings comfortably, then there is no reason this game should be running like this.”
Still, the game’s performance issues at launch don’t seem to be putting too many people off from continuing. Currently, 940,000 people are playing Monster Hunter Wilds via Steam – just down from its overnight peak of 987,000.
Digital Foundry will be weighing in with its verdict on Monster Hunter Wilds on PC shortly.
In Eurogamer’s Monster Hunter Wilds review, our Matt called it “the most exhilarating and refined Monster Hunter yet, even if its attempts to balance the old and new don’t always quite coalesce in its ongoing quest to please all audiences”.
Monster Hunter Wilds
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