March 1, 2025

Video: Monster Hunter Wilds Graphics Compared on PS5 and PS5 Pro – Push Square

GuestGuestLogin | Sign UpPush SquareGuestLogin or Sign UpWe look at all three settingsBy now, you may have heard that Monster Hunter Wilds has… issues on PS5, and even PS5 Pro.Capcom’s action RPG can struggle in terms of both visual quality and performance, often resulting in a disappointingly uneven experience. It’s certainly not unplayable, but we were all hoping for better.So, in order to take a proper look at Wilds on Sony’s two systems, our intrepid video producer Aaron has put together a handy comparison video, which shows the game running on PS5 and PS5 Pro. It covers all three of Wilds’ graphics settings, with plenty of side-by-side shots.Monster mashedBut…What are your thoughts on Monster Hunter Wilds and its performance across PS5 and PS5 Pro? Gawk at our footage and then give us an honest opinion in the comments section below.About Robert RamseyRobert (or Rob if you’re lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he’s played ’em all. A little too much, some might say.Comments 52Res mode looks great but 30 fps is such a drag@Mikey856 Some games are still great at 30 fps. It’s up to the skill and budget of the developers. GTA 5 played very well on PS3 from what I can remember. TLOU as well.Sure seems like a Capcom issue, given that Dragons dogma had similar issues at launch. I think the most frustrating thing is that this is the kind of stuff (less than optimal frame rates) you expect at the launch of a console, not when it’s been around for years.@Airsqueeble true true – and genius username btw@heavyartillery56 thing is that’s pretty much all we had then so its all you knew. When you’ve been gaming on 60 fps without touching 30 for several years it’s hard to go back. It’s so sluggishNo words on a day one patch which maybe will be releases tomorrow or so?Basically DF said it’s the best console version on the PS5 Pro but hoped for more. PS5 Pro at 60fps has a clearer more stable image but the base PS5 has a sharper image thanks to its post processor sharpening.Why the PS5 Pro can’t use post processor sharpening with PSSR so we can have the best of both worlds is anyone’s guess.@Airsqueeble The issue is Capcom forcing their open world games to use the RE engine. It is good for linear games but open areas it struggles with greatlyI’m surprised by the little difference between the base PS5 and the Pro. But honestly, while it’s certainly not the best looking game of the history, I find it is good enough if the gameplay follows.@heavyartillery56 Also, 30 FPS looks more stuttery on OLED displays in general (compared to older display technologies) due to OLED’s near-instant pixel response time (“sample and hold”).@B0udoir Visual-wise, sure. But 60fps vs 30fps with the same visuals is pretty significant.@OptimusPrime1 Funny you should say that. I had a Sony mini LED X95L 65 but now have a Sony A95L 65 qd OLED and even at 60fps I swear the X95L mini LED when moving and panning around had slightly less blurr. Both the same game and PS5 and Series x tried. The only difference was the TV technology.PS5 Pro gets a pretty decent boost here. The 40fps mode has around 69% more base resolution than the 60fps mode (1080p vs 1404p, or 2.1m pixels vs 3.5m) PLUS Ray Tracing, PLUS PSSR which looks much better in motion. It’s also around 31% more base pixels than the base PS4 40fps mode.The 60fps mode has around 44% more base pixels than the base PS5 plus PSSR.@OptimusPrime1 totally agree. I had an OLED and it made 30fps content much harder to play for me as it was far more noticeable due to near instant response time. OLED is brilliant for many things but not low framerates, where it can look worse.I dunno if you’re really gonna be able to tell the difference when you’re not using a Pro and also viewing the video on either your phone or a computer monitor.@ORO_ERICIUS I had a 10gb(ish) patch today. I believe that is the day 1 patch 👍@OldGamer999 sharpening filters aren’t exactly beneficial to image stability. You introduce way more jaggies for that sharper image. Doesn’t mean it’s going to be clean. I guess an option for people who want it wouldn’t go amiss but having seen the game on both systems it’s clear that PSSR is a huge boon for this one, even with the mildly softer image. A softer image doesn’t mean lower res/overall detail either but a lot is subjective.@Mikey856 my tv can do motion smoothing with no input lag(that I can tell personally) so maybe I will be okay with res mode as 30 is a killer.I also read there is a 40fps res mode which is super smooth compared to 30. I used it for last of us and it’s amazing. You need a 120hz tv tho.I can’t tell the difference@B0udoir It’s a significant difference in 60 fps mode.From my very unscientific research, it seems like a PS5 Pro is better than a 3070 for this title if you want a mostly stable 60 fps.@VaultGuy415 yeah the difference is not really visible from a compressed video on YouTube, but I can imagine the feeling of how a 30fps limit becomes 60fps @Loamy “Oh and having an “arachnophobia mode” is pathetic. I seriously hate this trend.”Its an option you dont even need to touch. Does it really matter? Lol.@Realist enabling an irrational fear in a game made for 16yo+. Yes, I’d say that’s pathetic. It’s nothing like difficulty/accessibility modes which I fully support.And no, I don’t have to touch it but the fact that the fear is being perpetuated by these options is not something that I have to be fine with. A game with blood and violence that has zero toggles, yet it has one for f***ing bugs? That’s ridiculous.@marktehshark69 I’m not really a big fan of side-by-side comparisons of the Pro and the PS five because most the time you can’t tell the difference on a PC or on a cell phone, plus YouTube is highly compressed.They do look different in real life if you could see both of them or if you upgrade. The only thing that really stands out on YouTube would be reflections and maybe global illumination because that’s more in your face. That’s why so many people can’t tell the graphics Fidelity and tiny improvement when they first announced it. But once you get it home, totally noticeable the resolution jump in combination with lighting and reflections, etc.@heavyartillery56 Uncharted 4 and TLOU 2 were so smooth at 30fps on base PS4. Same for Zero Dawn which was incredible for such an open world.Devs have to scale too much with PC gaming involved filled with PS4 level GPUs. We are still seeing games cater to the 2060 and people complain it doesn’t go further back! With the Switch 2 apparently having the power on par with a PS4, it will be even worst.The Pro gets some pretty big boosts here, which I have even found really obvious on video footage (on a 4k screen, not a mobile of course) – YouTube videos rarely do even very significant improvements on Pro any justice at all.The problem here is the starting point (ie base PS5 / series X), which are just not good enough imo – they should have at least decent performance / visuals, with the Pro version enhanced over that.As I said in another thread, if I didnt have a Pro I wouldn’t even consider buying this game as it stands, but it looks like the Pro version fixes that.@Loamy I dunno, some of the arachnophobia modes can be funny at times eg Hogwarts.@Loamy Still doesn’t matter, your getting pretty angry over a spider toggle which ironically is as pathetic as you seem to view the people with the phobia. There’s barely blood in Monster Hunter and it’s cartoon like anime “violence” so why would there be a toggle for it? I also don’t think it perpetuates anything, it’s a game not exposure therapy.Playing on base PS5. Think I’ll either choose Resolution or Balanced mode.Put 2 hours into it so far and yeah it looks way better on the Pro then the beta did on base PS5. The blurry image is pretty much non existent and its holding 60fps pretty well.The Pro is really going to show its worth this year if KCD2 and Wilds are anything to go by.@ORO_ERICIUS Day 1 patch has been out for days now.@OldGamer999 The image looking better then the Pro performance mode is only on graphics modes. Performance mode on base PS5 looks awful compared to how it looks on Pro in performance mode.@Loamy Spider’s aren’t bugs and some people are petrified of Spider’s to the point they can’t even watch them in a film. Its an optional mode for those people so stop whining it doesn’t impact you in the slightest.@PloverNutter exactly@DennisReynolds Yes you are correct. Shame we can’t really have the best of both worlds. I always play 60fps only and would be great if the Pro had the sharpness of the 30fps PS5 mode.Loamy wrote:Oh and having an “arachnophobia mode” is pathetic. I seriously hate this trend.Yes it can be an irrational fear, that doesn’t mean the experience isn’t real. I’d hope if you actually understood what arachnophobia can do to people – crippling panic attacks and leaving us in a state of extreme anxiety, often accompanied by intense shame for reacting that way – you might be a little more empathetic.It will literally prevent some people being able to play the game. We have MANY settings in games for much smaller percentage of people. Just think of it as yet another accessibility setting you don’t have to use.Studies vary but statistically around 3.5% – 6% of the global population ADMIT to having some form of arachnophobia, though that is likely higher, people don’t like admitting weakness. But this is much higher in some places, again irrationally, it’s higher in places where there aren’t deadly spiders. In the UK studies vary between around 8% and 21% of the population. That’s a significant chunk of people not to cater for.@DennisReynolds 🤦 you do realise that “bugs” has both scientific and common informal use? For example things like arachnidae and myriapodae.@TheMightyAnt I’m sorry, it’s still pathetic. We aren’t talking about dangerous animals, we’re talking about virtual animals – an irrational level of fear. I understand the imagery is linked, although Stale-bread is telling me this isn’t exposure therapy so I guess it can’t both be true. I have nothing but empathy for arachnophobes considering I have been one and have worked with them. Nobody solves this irrational fear by selecting options like this. It’s enabling. The reason why fear levels are higher in places that don’t have deadly species is because we don’t actually have to face them regularly and just feed off of media representation.@Stale-bread way to be presumptuous 😂 I know how crippling arachnophobia can be. We just disagree on how to approach it clearly. I still think toggles for irrational fears are pathetic. Not that it takes away the severity of the reactionAnd guys, I’m not quite as angry as you might think about a toggle 😂 I typed out one sentence to begin with. What is annoying is the inevitable responses from people who think I’m attacking certain people’s entire character by calling a toggle for an irrational fear pathetic, meaning I pity those of you who feel they have to use this toggle because people shouldn’t be experiencing this.@Rich33 ok, I can’t argue with that 🤣 I remember the arachnophobia mode in Metro Exodus gave them all Christmas hats.@Loamy I can understand that you think it’s enabling, and perhaps you are right, but it comes down to whether you are able to, or want to, play the game without the mode.In the past when I suffered worse this would have been an automatic non-buy for me. I simply couldn’t have got through the stages with spiders. Perhaps that is pathetic to some, but it is what it is, i’m old enough to not care too much what others think, I didn’t choose how my body and mind reacted on instinct, I would have preferred not to completely panic on seeing them, but it wasn’t something I could freely control.I would have thought as a fellow arachnophobe you might understand this. Thankfully I’m not as bad now and while they still give me the willies I can cope… most of the time.Regardless It would have been a lost sale and that’s likely why it’s there. Seems like sensible business to me.@themightyant Thank you for teaching me this. I struggle with empathy, didn’t you know. “Sensible business” is a phrase I am now going to live by and use to enact this newfound empathy I have. Follow the money and the empathy will flow.Unless my PS5 breaks none of these slight improvements justify me punting for a pro (nope don’t do it). Same with last generation, it was only the fact one PS4 broke that made me upgrade. I’ll wait till the PS6 that’s if Sony don’t jettison physical releases then it’s time for a PC.If you can’t spot 60fps over 30 FPS then it’s unlikely you bought a pro. The rest of us are happy it’s delivering what was promised – quality settings at 60fps. The pro has proven time and again it’s the best place for playing console games right now, even if the game engine is suffering…. I hope some tech patches eventually help performance on base consoles too, as it’s not great in performance mode on a standard console.@Loamy @themightyant I dont like spiders but I dont have arachnophobia – but I do know someone who does.Using Hogwarts as an example (as it has lots of spiders), he would cringe any time a large enough spider starts scuttling into view, but it wasn’t bad enough for him to want to use Arachnophobia mode – and I think this is like you have said Loamy, in that he doesn’t want to lower his tolerance to them. Though I will say that Acromantulas usually got a very quick dose of Avada Kedavra.On the other hand Phobia’s can get much worse – I know no one with such an intense case in terms of Spiders, but I did know someone quite a number of years ago with a very, very bad phobia of snakes – so bad in fact that even if they saw a picture of a snake, eg a poster on a wall, they would literally freeze solid. They would literally not be able to deal with snakes in a game, no matter what, and tolerance would not even come into it.These phobia reactions may seem to be getting worse, but this may be due to games having better graphics and as things get more realistic – particularly, I am told, in terms of realistic movement (but that may vary on a case by case basis as I only have 1 opinion to go on).Though I will take aim at some arachnophobia modes, as they just dont always work – I cant remember which games but some actually can worsen things – again though this is based only on 1 arachnophobes opinion.@Rich33 You make some good points here in that someone with a severe enough phobia of something would not even touch media that contains it, regardless of Santa hats. They need intense exposure therapy over several years. That’s why I personally think these modes are more likely to enable people who are more “on the fence” with their phobia.Honestly, I’m not trying to take a dig at people with irrational fears. It’s horrible to hear of people like your friend and their fear of snakes. I completely understand how it happens and how it feels. Some might take issue with the fact I use the word “pathetic” but what is a toggle introduced to make more money because of an irrational fear of something 99.9% harmless that’s recreated in pixel form.I do get angry however, at people telling me I don’t have empathy for these people. Predictable knee-jerk. It is precisely because I have empathy that I think these modes aren’t great. Enabling an individuals fears does not automatically equal being caring. I can understand that mindset but I completely disagree. My original comment on the topic was only meant as a single remark in an otherwise lengthy comment.@marktehshark69 the pro balance mode which I’m using is doing rt at 40fps that’s a big difference over the base console n it overall looks sharper@Trapdoor the base ps5 with this game sucks. Df even said the best way to play this game is on pro.@ShogunRok tbh this game is unoptimized even on high end pcs.@Rich33 I definitely had arachnophobia like your friend had with snakes when I was younger. If I saw one, whether on a screen or real life, my flight instinct would kick in so strongly as if I was in mortal danger, my body would seize up and not do as I wanted it, I would feel them crawling all over me, my heart rate would soar in sheer panic. While the worst would subside quite quickly, I would be in a heightened state of anxiety for quite some time.I don’t say any of that proudly. I can understand why people might call it pathetic, because that is also how you feel, irrational fears like this are usually accompanied by intense shame afterwards for letting something affect you so strongly. Not that you have any conscious control over it.But I definitely wouldn’t have bought any game, or watched any movie/tv if I knew it contained spiders. What sane person would if that was how your body and mind reacted?Thankfully I don’t really get it that strongly anymore, but it didn’t really change till my late 20s / early 30s. I don’t know what changed, time I guess. It certainly wasn’t some mass exposure to the them, shock therapy or whatever. ***** that!@Loamy You are right that I misjudged your initial comments as a lack of empathy, I filled in the blanks incorrectly, my bad.I just struggle to understand how anyone that has experienced fear like this, irrational or not, could complain about a simple setting to try and prevent it. We’re trying to have fun playing games not induce trauma on a Tuesday.@Loamy The person I knew with a phobia of snakes, was long ago – but it was an extreme case that I have seen for myself. The arachnophobe I know well and has explained things to me in detail – particularly around it being (in their case) the realistic scuttling movement – which was why the arachnophobia mode(s) in question made things worse as although it made them look silly, it made their movement more obvious (although as I said I am only going on 1 case so dont claim to be an expert).I do wonder why if a dev team is going to add these modes, they dont just NOT use spiders, unless it is something like Hogwarts (or RE games) where it really goes hand in hand with the source material.I also wonder how much they test them?!@themightyant I just gave reasons why. It’s enabling. The toggle doesn’t prevent your fear, it only prolongs it. People who are that scared of spiders would likely not touch the game regardless and people who are that scared of spiders should be helped making efforts to get better. That does not mean sticking ones head in the sand.This is a minor issue at the end of the day and I’ve only been pushed into discussion by claims about my own intentions. I’ve mentioned this topic before on a few articles and every time it’s just people telling me I don’t have people’s best interests at heart or that I shouldn’t care. This is clearly untrue.And I also say this from a place of love for our spider friends as well. I have progressed so much that I actually keep them as pets now. They get so much flack when they’re actually sweet, reclusive creatures. Some people are all about spider genocide. It’d be nice to stop some of that happening.(Edited for more context – also the fact that I can’t scroll when typing out comments 🤔 also also, I just accidentally deleted my original comment trying to change a typo😂)@Loamy @themightyant Im glad both your cases have subsided – at least to a degree in your case themightyant.@Loamy Never thought about this subject much but i have to say i agree with everything you’ve said above, good job explaining yourself without name calling, i really didn’t see the conversation going the way it did, bravo@PrincessPeach11 It would have been wiser of me to not use the descriptor “pathetic” and given some more context in my original comment rather than a single sentence 😂 not that I believe it’s wrong per se, just that I should know that it could be taken the wrong way.Regardless, I’m really enjoying the game so far✌️This game graphics wise has nothing bring on HFW burning shores and Last of us 2 and Spider man 2 on PS5 Pro make this game look last generation. I can’t wait for Sony Studios to get back on it big AAA campaign games wise and show the other developers how’s it’s done on PS5 and Pro. Show CommentsLeave A CommentHold on there, you need to login to post a comment…18 PS5, PS4 Games You Should Buy in PS Store’s Extended Play Sale (North America/Europe)Recommended PS5 and PS4 games going cheapPS Plus Essential Games for March 2025 Include Some Massive NamesA shockingly strong month43 PS5, PS4 Games You Should Buy in PS Store’s Dealmania SaleRecommended PS5 and PS4 games going cheapSony’s Pricey PS5 Pro Is Now Being Outpaced by PS4 Pro Launch Aligned in the USSticker shockMonster Hunter Wilds (PS5) – A Timeless Formula Refined to Near PerfectionWilds thing, I think I love youGame ProfileTitle:Monster Hunter WildsSystem:PlayStation 5Also Available For:Xbox Series X|SPublisher:CapcomDeveloper:CapcomGenre:Action, RPGPlayers:1 (4 Online)Release Date:PlayStation 5Series:Monster HunterReviews:Monster Hunter Wilds (PS5) – A Timeless Formula Refined to Near PerfectionGuide:Monster Hunter Wilds Guide: Your Ultimate ResourceOfficial Site:monsterhunter.comWhere to buy:Buy on Amazon
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